What I wish I had said at the hopeful revaluation of the world at the end of my last blog post. An addendum and revision that is needed, but fuck it:
How to Become a Trillionaire
Aim straight and true. Your disruptions must make a very loud boom.
Unelected Technocrat's Unfaithful Devotion and Quantum Exploitation
You cannot ask the questions βWhat?β or βWhy?β without considering the Absolute implication of having the necessary will needed to answer the questions and satisfy a curiosity. To be willing is to be a philosopher. To not be willingβ¦
Inversemush
A small fragment of truth I discovered that I altruistically and empathetically want to share with the world. Plus, I got nothing better to do than to share this revolutionary and world shattering theory. With you.
The Art of Physics Interpretation
I donβt know if it is you that needs to hear this, but, as I am quite kind, I tell you that it is the art of interpretation that determines what is.
LaTeX to Puppy Conversion
Important update on new and advanced technology being developed⦠It can perhaps cover the fundamentals of a possible way to convert your LaTeX work to actual puppies. Warning: heavy theoretical stuff inside. Make sure to wear protective material.
A Public Exploration into Non-convexity
Iβm studying non-convex optimization for epic gains. And you must be careful about the true and ultimate essence of study.
Once Proprietary and Private Technology, Now Open and Public
I open sourced the 3D multiplayer browser game.
Ξ»ΟΞ³ΞΏΟ and Eigenvalues
Yet another mystical and esoteric aphorism or pithy obervation.
An Aphorism on Partitions Found in Riemann Integrals
In preparation for the construction of automatics, here lies a short or quick conceptualization of a particular nature or aspect of the partitions of Riemann integrals.
An Attempt to Tame Morphing Complexities
A discussion on a representation of the world and aesthetic that is much better than entrepreneurship: legitimate lordship. Also, this is a rather dark blog postβ¦
A Resolution for Better Years on Earth
An important exposition on a telos to escape the totality of a certain traditional context.
Q2 2019 Report
The report for the second quarter of the year 2019.
A new endeavor to reach the next level
I find myself on a new endeavor, as the previous one was simply the wrong thing to do, while on my quest to mend the world.
Entrepreneur's Effectuation
Let us not forget what we are.
A quick update on the 3D multiplayer browser game's development
In addition to doing extensive game design, Iβve been doing game development as I must perform many tasks myself.
When Entrepreneurship is the Only Way
Do the right thing.
Q1 2019 Report
The report for the first quarter of the year 2019.
A Proposal for Achieving Oriented Collision Detection
I have an idea for a simple solution for accounting for orientations in collision detection that occurs in three dimensions.
The Young Superstar Innovator's Optimism
As I bear my innovatorβs resolve, Iβm still learning how to be a superstar innovator and Iβm a young superstar innovator as Iβm on this awesome journey.
I achieved 3D collision detection
I was able to easily and quickly implement this functionality in part due to the experience and technology I acquired during this whole multiplayer game endeavor. I wonβt be detailing how I implemented collisions in three dimensions, so this wonβt be a very technically informative entry.
There is Only Convergence and Divergence
Since there are no ups and downs, since there is only converging to optimums or not, Iβm releasing a public reference and documentation entry of my current processes and recent achievements that will help facilitate convergence.
Commitment to a Vision
Itβs important to never give up. As an entrepreneur, I have many constraints, both natural and artificial. But Iβm committed to starting up a kawaii 3D multiplayer browser game and I have faith that I will succeed despite anything.
Greater strength and courage are required
New capabilities are being gained and new processes are being adopted. My courage remains eternal as this system of success Iβm engineering calls for no less.
A positive report on recent activities
Iβm doing a startup. Iβm trying to change the world.
A Very Brief Introduction to the Construction of Shaders
This codex entry functions as documentation and as a reference manual for me when I create shaders. Note that there may be some discrepancies but it still suffices as a resource.
A multiplayer browser game is being realized
A quick update on the progress I recently made with the 3D multiplayer browser game.
How I Implemented Client-Side Linear Interpolation
As Iβm committed to developing a great game for players, I made a simple client-side linear interpolation subsystem for the new 3D multiplayer browser game Iβm making.
Final Gemini Project Report
The Gemini Project has served its purpose and is now completed. Due to the combination of the projectβs very generous and flexible performance constraint and its driving time constraint, I have determined that I have enough science, experience, and technology needed to develop a 3D multiplayer game.
Exploiting the constraints of the Gemini Project
Iβm not currently making progress with the Gemini Project. So I began βquestioning my assumptionsβ (not words I use), or more accurately and realistically, I investigated looking for what system principle was at fault for causing the systemβs goal from not being currently achieved.
2018 Q4 Report
A compilation of the activities that I engaged in during the fourth quarter of the year 2018.
Some recent findings from the Gemini Project and a progress report
It is currently undergoing somewhat suitable progress with many essential discoveries being made and here is another progress report.
A brief progress report on the Gemini Project
The 3D singleplayer game has new features and subsystems added to it and it is slowly being constructed with great effort.
Establishing the correct forward facing direction for a 3D model
Unlike a 2D sprite in a 2D environment, a 3D model in a 3D environment has an orientation which includes what can be called a forward facing direction.
The Reward of Ambition
Iβm gaining experience in 3D game development and my capabilities are improving.
Project Gemini
Introducing Project Gemini.
Founder's Commitment
If I fail, it would be because I did not have the ambition to do the right thing in addition to not having the strength to do the right thing. And the right thing to do is to win at any cost for I play to win.
The effect of progress has been achieved
I resolved two of the challenges presented in the previous report.
Challenges While Performing in a 3D Development Space
A report on recent obstacles that appeared while starting up a 3D multiplayer game.
Now I'm starting up a 3D multiplayer game
Iβm making my first 3D game.
I'm having trouble deciding on the architecture of the game
What kind of multiplayer game do I want to make and for whom?
I Made My First 3D Animation
Iβm learning appropriate basic 3D modeling and animation and I improved from my previous 3D modeling training session.
A Consideration on Server Side Physics for a 3D Multiplayer Game Regarding Rotations in 3D Space
Another technical aspect of making a 3D multiplayer game to consider is the server side physics. And yes, the visuals/aesthetics are considered technical aspects for the sake of this programβs success as this is a multi-faceted endeavor where success must be achieved in multiple dimensions.
A Proposal for Making a 3D Multiplayer Game
Iβm considering making a 3D multiplayer game as I now have the experience of making a multiplayer game.
The Utility to Engineer the Future Despite Anything
Making a game product is like engineering a spacecraft. I must heed well my constraints and the systemβs operational effects. And I must not forget about the operation of the marketing aspects, lest I fail.
Gaining Experience with WebSockets
Thanks to my unwavering devotion to achieving program success, I successfully migrated from socket.io to the more appropriate ws WebSocket library.
Beyond Courage and Commitment
Iβm experiencing a βdownβ (not a word I use to describe such things).
The Founder's True Dilemma
I believe in my product Iβm making, but will others like it as well?
I added a respawn mechanic to the game
Respawning is an essential feature of multiplayer shooting games.
I implemented server-side collision detection
A glorious achievement. Iβm leveling up my game development skills.
An evolving multiplayer game
I solved the server side physics processing engine problem.
A Day of Courage
Let this day be a day of courage. And may all the other ones be so as well.
I Play to Win: Blocking Woes
In darkness, only ambition and strength will save me.
Starting up a multiplayer game
Iβm actually starting up and making a multiplayer game.
Brainstorming my first multiplayer game
Iβm thinking about making a networked multiplayer game.
A recommendation on the use of _blank
Guidance for developers who are interested in a wee bit of User Experience (UX) crafting.
My heart lies in serving the markets with excellence
My ambition is to obtain rewards from performing good deeds.
Innovator's Resolve
So far, Iβm failing. Badly. But know that there exists state variables that I can use for my benefit.
I'm learning how to be a superstar innovator
A report on the Pantsu versus Baka project.
A methodical rise to the top
As I bear the effects of the previous quarter, I now commence a new phase.
Quarterly report for Q3 2018
An overview of the state variables for the third quarter of the year 2018.
A consideration on URL encoding when posting a tweet on the Twitter platform
This essay shows you how to have URL encoded tweets when using the Twitter API.
Recent changes to the matrix multiplication library
Committed to the projectβs goals, I improved some aspects of the library and I began optimizing it for functioning on microcontrollers.
Obtaining data from users with unexpected results
I recently obtained valuable data from sharing my projects with online communities. May this data greatly benefit me.
How to perform text classification using supervised learning
A walkthrough on how to do supervised learning with a neural network for text classification purposes.
Making an investment in my machine learning capabilities
I return to the portable matrix multiplication library. I must not forget that I engage in machine learning activities in addition to my other activities.
Sell, sell, sell: my ambition is the greatest of all
βFear is the disease and [cold calling one hundred people] is the antidote.β I must have the courage to grind for a high number of outbound sales as though I were grinding for Abyss Points in Aion.
I made a vertical Japanese writing service
A free web service that allows you to easily create vertical Japanese writing, or ηΈ¦ζΈγ (γγ¦γγ or tategaki), from your horizontal Japanese writing, ζ¨ͺζΈγ (γγγγ or yokogaki).
Exploiting constraints with great heart and great strength
Thanks to my inspirations and strength, a new utility factor for converging to prosperity has been created.
A great resiliency and a short codex entry
Internet bills wonβt kill my startup.
Twenty-seven days since the start of the Pantsu versus Baka project
If you donβt hear from a startup, it might be dead. But here my startup is, alive. No matter what happens, we will succeed.
How to draw a line in D3.js
Because itβs not simple or intuitive.
The Pantsu versus Baka project
Iβm pivoting. Iβm starting up a new project, a new game. This new game is kinda like the spiritual successor to Kawaii Ketchup.
Gaining experience with creating small and simple digital technology systems
Starting off this quarter of the year with a bang: I made a full-stack to-do list web application.
Quarterly report for Q2 2018
This report will be shorter and simpler than the last one.
The initial product release of an online linear regression calculator
Right at the end of the quarter too!
Making a portable matrix multiplication library
Iβm beginning work on a portable matrix multiplication library for embedded devices.
Sharing my heart with you
After a few months of abandonment, Iβm resuming development of Kawaii Ketchup. I hope that we can work together, me and the player, to create a great game.
Debugging Typescript with Visual Studio Code
The problem involves using Typescript (as opposed to Javascript) as the language for a front-end program with the goal of debugging using the Visual Studio Code IDEβs debugger. The solution involves configuring Typescript compilation options, using a server to host the front-end program, using the Debugger for Chrome extension, and configuring Visual Studio Code launch options.
Starvation and monopolies
Success in eighty years.
Implementing batch gradient descent
This is the next part of my discussion of gradient descent.
Gradient descent: an introduction
A crash course into the nature of gradient descent.
Implementing k-means clustering
Iβm starting up a machine learning framework and Iβve implemented k-means clustering for it.
webdva Q1 2018 Results
Iβm totally going to start thinking in quarters instead of days.
Returning to that sacred world of pain
My desire to build the music marketplace was so great that I started to build it.
A special type of tech entrepreneur
In a class of my own.
This phase is disagreeable
But with strength and heart at my side, all will be well.
A wee bit of an introduction to k-means clustering
I will only touch upon lightly the subject of k-means clustering here. A sort of tease, if you will.
Achievements I long for
There is a great fortune that lies ahead for me.
Peering inside the heart of binary search trees
I know I said I didnβt want to create a binary search tree data structure from scratch in the last blog post, but I changed my mind. Also, I never wouldβve thought I would ever discuss the nature of binary search trees in a series of blog posts.
A return to binary search trees
Having made progress in the once obscure data structure, Iβve decided to share my experience with binary search trees this week.
Turning lemons into milk
Possessing a success and positivity mindset.
How to force Express.js to use HTTPS
A technical problem that Iβve had to face, Iβve decided to share the sweet wisdom I obtained with you!
An Essay of Positivity
100% positivity in this post!
Nothing can faze a startup founder
Great things are ahead.
θ‘γοΌDva begins his job hunt!
Oh dear, a job hunt in the tech industry.
Dva's will to win at any cost
Pivot, pivot, pivot.
An entrepreneur's unrestrained passion
I made a neural network. Finally! It can classify text like βfeed my waifu Saberβ as an intent of hunger.
How to sustain this entrepreneurial campaign?
I got a lot of power and I must delicately use it.
I've come a long way
I may be starting out at zero with $0 of income, but my skill, knowledge, and character, no way! I possess fine attributes.
Ever closer
Iβm refining my daily habits, cultivating a success mindset. I wish to obtain the ability to focus so that I may move on to the next phase.
Making Moves
This week, Webdva makes progress in learning to focus while being committed to exerting great effort consistently.
What does Webdva want to achieve?
Slow revenue growth, like how you slowly level up your character in an RPG game. Thatβs what I want.
Launching a Youtube-to-MP3 Converter Startup
I made and released a web app, Baka Converter, that lets you make .MP3βs from Youtube videos.
Making a Commercial Game! Part Six: Road to Demo!
Added bacon to the gameβeven though itβs a meat and Web D.va doesnβt like meat, bacon is an exception!
Making a Commercial Game! Part Five: Down but not out!
If this was an RPG, I would be a great character!
Making a Commercial Game! Part Four: Adding more stuff!
D.va continues to hype his new startup-like lifestyle.
Making a Commercial Game! Part Three: Keeping it Small and Simple!
Iβm still at a point where I have to make major design decisions.
Making a Commercial Game! Part Two: Iteration and Enumeration of the Initial Minimal Draft!
After two hours of working on the game, I came up with an initial minimal draft of the gameplay. You can see it in action here.
Making a Commercial Game! Part One: Strategic Planning!
The first of a new series of blog posts that document the development and release of my first commercial game.
Walking the path of tech entrepreneurship
I have good news!
Journey to obtaining fortune telling abilities
Web D.va makes a pilgrimmage to Yharnam (in the game Bloodborne, the protagonist makes a trip to the town of Yharnam in order to rid himself/herself of an illness).
Simple linear regression with Python!
Web D.vaβs foray into statistical learning begins with creating a simple linear regression calculation function in Python. Ever since I started reading about statistical learning Iβve always wanted to implement a linear regression line in code myself!
Web D.va is undergoing a transformation
Bottom Line, Up Front: Iβm changing what Web D.va is all about. Iβm re-focusing my efforts.
What's up D.va? A Halloween Game!
Iβm currently making a Hallowen game for the year 2017. Since I canβt contain my ambition and passion in a 140-character tweet, I wrote this blog post!
Wrestling with Angular and Node.js: Making a Sprite Sheet Maker Web App
Indeed, Iβve finally started work on creating a web app that makes sprite sheets. This project or idea is interfering with the Pantsu Sweeper gameβs progress, but thatβs okay, because I do more than make video games. Iβm finally doing straight-up web development. Also, inefficient time management may be partly to blame.
Progress on Inverting a Binary Search Tree
My days are currently in a rhythm where they start in the afternoon, but on the day I decided to revisit my binary search tree inversion problem, my day began at 09:00. As such, I wanted to be productive and make use of my unpexpected time, so I decided to spend a few hours trying to come up with an algorithm that works.
Pantsu Sweeper and Grinding!
What Iβve been recently up to is making progress on my Pantsu Sweeper minesweeper clone and other things too! In fact, this particular time period has been productive! I even understand how to transform and inflect verbs in Japanese now!
js13k 2017 game jam
I initially participated in the 2017 js13k game jam. Itβs a month long game jam with the restriction that you have to make a Javascript game in under thirteen kilobytes.
Let's Optimize a 2D Platformer!
I have a game, Super Simple and Small 2D Platformer Game, that runs slow on mobile devices. Letβs see what could be wrong with it.